http://scratch.mit.edu/projects/23685366/#editor
I started my final project by brainstorming fun games in my head. I came up with the idea of a frog eating mice. I encountered various problems on my way, however, I used the "guess-and-check" method to solve the problems. I tested my game by replaying the animation every time that I added something new. I did this to ensure a flawless final project.
Thursday, June 19, 2014
Monday, June 16, 2014
Purpose of Final Scratch Project Game
I have brainstormed many ideas for my games. However, I plan to include a frog and a few mice in my game. The goal of the game is to eat as many mice as possible. As the levels get harder, you need to eat more mice in order to pass the next level.
Friday, June 13, 2014
Week 3 try-it Reflection
Try-it #1 (Bigger-Smaller)
Try-it #9 (Mouse-pointer)
Try-it #5 (Sprites collide)
I enjoyed the try-its that we did in class. They were very fun to solve, because they were all like their own individual puzzle. I used the "Guess-and-Check" strategy while solving these try-its. All of the try-its helped me to get creative and brainstorm possible game ideas.
Try-it #9 (Mouse-pointer)
Try-it #5 (Sprites collide)
I enjoyed the try-its that we did in class. They were very fun to solve, because they were all like their own individual puzzle. I used the "Guess-and-Check" strategy while solving these try-its. All of the try-its helped me to get creative and brainstorm possible game ideas.
Thursday, June 12, 2014
Week 2 De-Bug It Reflection
Debug 1
Debug 2
Debug 3
Debug 4
Debug 5
The week 2 Debug activity was very interesting. I learned a lot more about Scratch after completing the activity. The main strategy that I used was the "Guess-and-Check" method. I would advise everyone else to use this strategy because it is the most efficient way to solve these scratch problems.
Debug 2
Debug 3
Debug 4
Debug 5
The week 2 Debug activity was very interesting. I learned a lot more about Scratch after completing the activity. The main strategy that I used was the "Guess-and-Check" method. I would advise everyone else to use this strategy because it is the most efficient way to solve these scratch problems.
Tuesday, June 10, 2014
Scenes Reflection (Backdrop Switch)
http://scratch.mit.edu/projects/23392808/
I remixed my conversations scratch and switched the backdrop. The sprite and the backdrop can both move, but the backdrop obviously can not say anything. You initialize sprites in a scene by clicking on them. A movie would use scene changes. I looked at other classmates' work, and they all were great.
I remixed my conversations scratch and switched the backdrop. The sprite and the backdrop can both move, but the backdrop obviously can not say anything. You initialize sprites in a scene by clicking on them. A movie would use scene changes. I looked at other classmates' work, and they all were great.
Friday, June 6, 2014
Penguin remix Reflection
http://scratch.mit.edu/projects/23247787/#editor
I enjoyed remixing the Penguin joke using the broadcast block. The broadcast block is very convenient to use because it helps to make conversations on scratch flow smoother. Broadcast is essential when creating a conversation between two or more sprites.
I enjoyed remixing the Penguin joke using the broadcast block. The broadcast block is very convenient to use because it helps to make conversations on scratch flow smoother. Broadcast is essential when creating a conversation between two or more sprites.
Thursday, June 5, 2014
Make-a-block Reflection
http://scratch.mit.edu/projects/23131598/#editor
I enjoyed the make-a-block activity on scratch. It was really cool seeing two sprites do different actions and interact with one another. It would be very useful for bigger scratch assignments because it would save you a lot of work. In order to make a block, you put together a bunch of commands, and then you click "make-a-block". Finally, you name the block.
I enjoyed the make-a-block activity on scratch. It was really cool seeing two sprites do different actions and interact with one another. It would be very useful for bigger scratch assignments because it would save you a lot of work. In order to make a block, you put together a bunch of commands, and then you click "make-a-block". Finally, you name the block.
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